ArcReady June 2008 June 14, 2007
Posted by David Leslie in Technology.trackback
Here are my notes from the Microsoft ArcReady quarterly meeting hosted by Josh Holmes. The topic is User Experience.
Key Quotes
Coming soon to software development: Technical Director who will manage the UI tradeoffs. Much like the technical director on an animated film
An avatar in Second Life costs about the same in electrical costs as a person in Portugal
What is User Experience? It’s a bloodsport that must be fought for in order to happen.
Level 2 bugs are toxic as they cause the users to hate the application
HTML is the COLBOL of the web.
Software creates an Emotional Connection. People will have a program that they hate and that they will avoid using it whenever they can. This avoidance causes loss of productivity and profit.
It’s not a bad thing to entertain the user. Slow elevator story. Building owner gets complaints about a slow elevator, fixes it, elevator runs fasts but still gets complaints, fixes again which makes it run faster and still gets complaints, fixes it by taking back to the original equipment and speed - adds mirrors and the complaints stop.
Communicate -Collaborate -Create
Speaker / Creator blogs
| Chris Bernard | designthinkingdigest.com |
| Josh Holmes | joshholmes.com |
| Jon Box | blogs.msdn.com/jonbox |
| Drew Robins | drewby.spaces.live.com |
User Experience
User Research = How is this application going to be used in the wild
Information Design = Why ask for city and state if you’re asking for zip code
User Interface Design = Is the frosting on a cake
Usability Testing = Level 2 bugs are toxic as they cause the users to hate the application
Design Planning = How do we want to layout the application for the user
User Experience Design
Little D = colors, placement
Big D = What is the intent of the application.
McDonalds is a land trust that funds itself using hamburgers.
Buys land to build later when the market is ready
What is User Experience?
It’s a bloodsport that must be fought for in order to happen.
Design is inevitable and if not planned, the design will be bad
4 Concepts
| Function |
What is this thing suppose to do and who is going to use it. |
| Aesthetics |
How does it look? |
| Interaction | The Context in which it will be used. How well does it relate to you when you work with it. |
| Process | The most nebulous. When and Where does the experience begin and how does that color your perception?
Think of a hotel. The experience beings when we pick the hotel. |
Feature discoverability: Usage of the Watermark feature went from 4% with Word 2003 to 28% with Word 2007
Word has 700 toolbar buttons. The average user used 25 of them.
Try CodeRush as an example of great feature discoverability with Visual Studio using contextual help
Business Principals
Technology tries to answer “What is possible?”
Business tries to answer “What is viable in the market place?” CueCat vs. The Target Pill bottle
Experience / Design tries to answer “What is desirable?” Harley riders vs Ducat riders
Customer tries to answer “How can I be part of the conversation?”
60% of the Xbox 360 users are on Xbox Live (6 million people).
A Continuum of experiences
| Ubiquity | Richness | Next Generation |
|
Web + Standards |
Supplemented Web |
Platform Optimized |
|
Lowest Common Denominator |
AJAX + .net |
Mixture of specific user system (PC, Cell) client richness and web hosted data |
Sliverlight RIA Showcase: Sliverlight.com/community
Consistent design and development story
Expression web / Visual Studio Web <—–> Expression Blend / Visual Studio
Ubiquity
Works with any browser but the problem with AJAX is it’s like growing your own food vs going to the grocery store
Richness
Uses frameworks to provide client slide richness from a server streaming the application in the browser
Next Generation
Sliverlight and WPF based tools
Sliverlight apps will slower on XP than Vista due to the way Vista handles video graphics
The vision takes longer than the coding. OTTO store demo took three weeks with an 8 person team using WPF (4 designers / 4 coders)


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